Media and Arts Technology Students Software Carpentry Workshop
We ran a 2-day Software Carpentry course for Media and Arts Technology Programme students at Queen Mary, University of London on the 6/7 February. More than 25 students were around during the two days of the workshop. Whereas most Software Carpentry boot camps are organised and attended by volunteers, this experimental workshop was delivered as part of a departmental research-methods induction course.
This workshop followed the usual syllabus of the Software Carpentry events. It was a 2-day workshop focusing on how to write and change software more easily, through straightforward software and data management practices. The syllabus comprised topics such as version control, Python programming, keeping track of data, task automation using the shell and principles of software testing.
This workshop was organised and delivered with the collaboration of Steve Welburn, of the SoDaMaT project, which delivered a module on Bash and another on Data Management.
All the material from the course is available online and can be found here.
In traditional Software Carpentry style, we rounded up the good and bad points of the workshop identified by participants at the end of the second day:
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We're planning to organise another event like this at Queen Mary in the next couple of weeks, so please let us know if you have any ideas, suggestions or questions!
Updated please read Steve Welburn's post on this workshop here (external link to the SoDaMat blog page).